I'm Phi! I make videogame narratives.


Current:
Localiation Editor @ Kabam / Netmarble




Games



Games I've Worked On




More Detail About Specific Projects


Netmarble Games


In my time as a localization editor and localization quality assurance tester at Netmarble, I was responsible for establishing a style guide and for all final calls on English localization for the titles Seven Knights 2, Lineage 2: Revolution, Seven Knights: Idle Adventure, and Seven Knights Re:Birth. I also ran LQA testing sessions for each update to these live service games.I also contributed editing and quality assurance testing to many other Netmarble titles, including Solo Leveling: ARISE, Tower of God: New World, and Seven Deadly Sins: Grand Cross.


Himbo Harem Homicide


Himbo Harem Homicide is an infinitely replayable comedic murder-mystery visual novel.I wrote hundreds of lines of dialogue ranging in tone from comedic one-liners, to romantic confessions, to mystery clues, each designed to appear randomly to players.Listed as one of Rock Paper Shotgun's 101 most anticipated games of 2023.


Heart of Enya


Heart of Enya is a story-heavy strategic role-playing game.I was the the game's primary QA tester, the primary editor responsible for checking all text and dialogue, and the artist responsible for designing the creatures and props and creating their in-game assets.Winner of Excellence in Worldbuilding and Excellence in Capstone Production at the 2020 UCSC games showcase.


Gravobot


Gravobot is a 2D puzzle-platformer developed in five weeks. Players must use physics-based mechanics to solve various puzzles across 3 levels.I designed the physics-based game mechanics, as well as all three levels and each of the puzzles within them. I also worked alongside my team to develop the concept and direction.Invited to the 2018 Sammy Showcase.



Writing Samples



Note: This Section is Currently being updated!


Four Walls


There are four walls. There are four walls and a door. There are four walls, a door, a window, but no way out.<5 minute long game.Psychological horror twine game designed to explore the emotions of being metaphorically or literally trapped.


Why Leave


Following her breakup, Siáu finally gets the courage to ask Darius a question that's been on her mind for years.~2k words. Screenplay.Part of a longer work, this scene captures two characters' struggle with communication in their relationship.


The Ghost in the Bathroom


When Yesenia hears about a haunting in the girls restroom of their high school building, she drags her unlikely friend Charlie along with her to help investigate.~4k words. Short story.Romance between high school girls dealing with feelings of alienation within gender, social structures, and schooling.


Pasinko!


Pasinko! is a game developed for Ludum Dare Jam 49.Shoot cannon balls into the buckets to score points. Each shot costs one point. But watch out - if you hit the steering wheel, the ship will start to turn! Whose bright idea was it to put pachinko on a boat anyway?


Concept Art




Personal Artwork




About Me

They / Them


Also known as: Ruth Schoenberg

I am a games narrative specialist with experience writing and editing for videogames, and doing localization assistance for television and movies. My passion is for telling and absorbing weird, wonderful stories. I also love to draw, for fun.I'm currently employed at Kabam doing localization editing and quality assurance for Netmarble's games, primarily the titles Seven Knights Re:Birth, Seven Knights Idle Adventure, Lineage 2: Revolution and Seven Knights 2.


Education: BA in "Art & Design, Games and Playable Media," UC Santa Cruz